Academic Catalog

Game/Interactive Media Design (GAME)

GAME 1003  Intro to Game Development  
Offered: Fall.

A practical introduction to game art, design, and coding through the conception, creation, and evaluation of simple digital game(s).

GAME 2003  Digital 3-D Foundations  
Offered: Spring.
Prerequisite: ART 2213.

A practical introduction to all aspects of 3D development for film and game, including modeling, texturing, animation, rigging, and rendering.

GAME 2013  Digital Audio Production  
Cross-listed: MUS 2013.

An introduction to digital audio production through lectures, practical assignments, and in-class exercises. Open to students in all majors.

GAME 3013  Game Development I  
Offered: Fall.
Prerequisite: GAME 1003.

This course is an introduction to the fundamentals of game design and development.

GAME 3023  Game Development II  
Offered: Spring.
Prerequisite: GAME 2003 and GAME 3013.

This course is a continuation of the fundamentals of game design and development through the design and production of more complex games and utilization of game engines.

GAME 4013  Senior Game Project I  
Offered: Fall.
Prerequisite: GAME 3023, GAME 4263, and GAME 4633.

Senior Game Project I is the first course of the senior capstone experience of the Game Design Major. Students will work in teams to design and develop their project in preparation for the production phase, simulating the "real world" experience of the game and interactive media industry.

GAME 4023  Senior Game Project II  
Offered: Spring.
Prerequisite: GAME 4013.

Senior Game Project II is one of two capstone courses in the Game Design and Interactive Media Major. Students develop project-ready assets while working in an environment that simulates the "real world" experience of working in the game and interactive media field.

GAME 4263  3D Modeling  
Offered: Spring.
Prerequisite: GAME 2003.

This course introduces the fundamentals of object and character creation using 3D modeling software such as Autodesk's Mud Box and Maya.

GAME 4633  3D Animation  
Offered: Spring.
Prerequisite: GAME 2003.

This course introduces the fundamental 3D theories and principles of computer modeling and animation using software such as Autodesk's Mud Box and Maya.

GAME 4803  Game Design Theory  
Offered: Fall.
Prerequisite: ART 3001.

This course will serve as an introduction to the interdisciplinary study of commercial videogames as texts, examining their cultural, educational, and social functions in contemporary settings.

GAME 4901  Professional Portfolio  
Offered: Spring.
Prerequisite: GAME 4013.

The Game and Interactive Media Design course prepares the student for entry into the professional world through the development of a resume, portfolio, and the presentation of their work.